![]() Kids these days are just too quick to give up and call something broken rather than take the time to learn and understand and master things. I've beaten it solo and co-op multiple times, so clearly it isn't broken. There's nothing wrong with having a difficulty level that's actually difficulty. Halo 2 Legendary is and always has been fine the way it is. You take less shots from your shields, sure, but they recharge a lot faster. But to say that it's based on RNG just because you haven't taken the time to learn how to play it is a slap in the face to all of us who have no problem playing on Legendary because we've played it enough to understand it. Honestly, based on your analogy, it IS a bit like CoD veteran seeing as how they're both games' hardest difficulty. ![]() Yeah, it allows no margin of error, on Legendary, the hardest difficulty. You have to move slowly and methodically, and you have to pay attention to where all the enemies are and you have to properly prioritize your targets. When Halo 2 asks for a serial key at setup put in one of these below 9BTG3-8FFTD-JBCP3-T4YRM-94RKH PRQHY-W86MM-VRWPM-3FM4B-6QGWC. Its very much dependant on your skill, knowledge of the level, and your tactics. Halo 2 Pc Product Keygen Key Generator Halo 2 Software RSA Key Generator v.New RSA Key Generator was developed as an accessible, and very handy piece of software that lets you generate RSA keys. ![]() Even marines absorb two beam rifles, MC dies, in one. Halo 2 also buffed up enemies and made you the second weakest entity in the game, this is bad compensation. In h2 you will get your rear destroyed, for using anything (or playing in a specific way) other then a precision based weapon that isn't the sword or a rocket. Halo CE allowed a much wider margin of error and made guns feasible to use. Halo 2 allows no margin of error, or a very constricted margin of error (this is not a good thing, this is halo not call of duty veteran difficulty, you are a spartan). Includes: base game When all hope is lost and humanitys fate hangs in the balance, the Master Chief is ready to confront the most ruthless foe hes ever. It also make's zero sense how the MKVI got nerfed on legendary compared to the MKV. Halo 2's legendary is evidently very broken. Originally posted by Exodus:^Hard shouldn't be dependent on RNG.
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